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Delirium's Hub Room

Adding meaning to a mostly empty room

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Aithin's Conundrum

Crafting a single screen Metroidvania over the course of one weekend

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Shifting Player Control

Making a two player game with one controller

Corralling The Blob

Gooping in and out of problems

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These are short process overviews for some of my core design and level design works. Please reach out to me if there is anything I can do to improve these or provide better information!

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